Another RPG Engine
An engine for creating role-playing games using Twine's SugarCube language. Features a complex battle system that can be modified and integrated into your Twine stories. If you are interested in adding graphics or other assets, I have compiled a collection of free itch.io assets that may be useful.
When I first set out to make an RPG in Twine, I felt completely lost. I kept being told that many people wanted to and had succeeded at making RPGs before, but I could find almost no examples, and nothing that even came close to the complexity of other game-making programs like RPG Maker.
I want to change that. I made an extremely complex engine that can do pretty much anything RPG Maker can do, and I've made it completely open-source so everyone can see how it works and use it in their own games.
If you're an RPG designer, I'd really appreciate it if you could take a look at this, give me feedback, and pool our resources. I want to make this as accessible and powerful as possible so no one has to reinvent the wheel anymore.
Download the .zip file for the source code. The game file uploaded here is an interactive help and documentation file, complete with an example battle.
|Updated||16 days ago|
|Author||Another RPG Enthusiast|
|Genre||Role Playing, Interactive Fiction|
|Tags||Game Design, Game engine, Minimalist, Singleplayer, Text based, Turn-based, Turn-Based Combat, Twine|
|Average session||A few seconds|
Download and extract the .zip file to obtain the engine code. It is not intended to be used with the default Twine program, and should be used with a compiler such as Tweego. See the installation help file for detailed instructions.
- Version 3.0718 days ago
- Version 3.0654 days ago
- Version 3.0561 days ago
- Version 3.04.194 days ago
- Version 3.0495 days ago
- Version 3.03May 31, 2021
- Version 3.02May 23, 2021
- Version 3.01May 15, 2021