An engine for creating role-playing games in Twine 2. Features a complex battle system that can be modified and integrated into your Twine stories.

When I first set out to make an RPG in Twine, I felt completely lost. I kept being told that many people wanted to and had succeeded at making RPGs before, but I could find almost no examples, and nothing that even came close to the complexity of other game-making programs like RPG Maker.

I want to change that. I made an extremely complex engine that can do pretty much anything RPG Maker can do, and I've made it completely open-source so everyone can see how it works and use it in their own games.

If you're an RPG designer, I'd really appreciate it if you could take a look at this, give me feedback, and pool our resources. I want to make this as accessible and powerful as possible so no one has to reinvent the wheel anymore.

Download the .zip file for the source code. The game file uploaded here is an interactive help and documentation file, complete with an example battle.

Install instructions

Download and extract the .zip file to obtain the engine code. You will need a Twine compiler (e.g. Tweego) to use it with other projects. See the installation help file for instructions.

Download

Download
rpgengine source.zip 5 MB

Development log

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