Version 1.08: Stat overhaul
Another RPG Engine » Devlog
Version 1.08
- Actions and effects have now been converted to Flyweight format. This leads to a few changes in how certain attributes are defined; see documentation for details.
- Constants such as
$STATUS_SCREENS
have been changed to attributes ofsetup
. This will allow changes to persist through game version changes. - Stat mods have been completely redone, such that changes to equipment will now correctly carry over between save game version changes. (Thanks to Akjosch for helping me with this.) This change is likely not compatible with previous versions unless you completely remake your
Actor
objects. - The menu screens no longer have a border. I felt this was more aesthetically pleasing.
- The
unequip
function must now be explicitly passed adestroy
value oftrue
to destroy equipment, instead of any truthy value. - The Status pane of the party menu now uses a widget,
statusDisplay
, to display the common portion of the normal and detailed status displays. The widget can be found inWidgets (Menu)
.
Files
rpgengine source.zip 5.4 MB
Sep 20, 2019
Get Another RPG Engine
Another RPG Engine
Engine for creating RPGs in Twine 2 and SugarCube.
Status | In development |
Author | Another RPG Enthusiast |
Genre | Role Playing, Interactive Fiction |
Tags | Game Design, Game engine, Minimalist, Singleplayer, Text based, Turn-based, Turn-Based Combat, Twine |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Version 6.00Jan 04, 2024
- Version 5.01Aug 27, 2022
- Version 5.00.1 hotfixAug 08, 2022
- Version 5.00: Inventory OverhaulAug 07, 2022
- Version 4.03Jul 16, 2022
- Experiment 03: It's About TimeJun 12, 2022
- Version 4.02.1May 26, 2022
- Version 4.02May 22, 2022
- Version 4.01Jan 31, 2022
- Version 4.00Dec 31, 2021
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