Version 1.08.2: Bugfixes


  • Equipping a new item to a filled equipment slot will now replace the last subslot rather than the first. I felt this was more intuitive.
  • Mass status effect abilities now assign the current target to $B.target. This helps if you want to do something that depends on that.
  • The action phase no longer checks to see if $action.act() evaluates to null. This was causing a problem where the entire function was being run in the check, not just evaluating the result. Actions were effectively run twice if they contained anything before the return statement. If you want the box to disappear, you will need to set the act property itself to null.

Files

rpgengine source.zip 5 MB
Sep 22, 2019
rpgengine.zip Play in browser
Sep 22, 2019

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