Version 1.08.2: Bugfixes
Another RPG Engine » Devlog
- Equipping a new item to a filled equipment slot will now replace the last subslot rather than the first. I felt this was more intuitive.
- Mass status effect abilities now assign the current target to
$B.target
. This helps if you want to do something that depends on that. - The action phase no longer checks to see if
$action.act()
evaluates tonull
. This was causing a problem where the entire function was being run in the check, not just evaluating the result. Actions were effectively run twice if they contained anything before thereturn
statement. If you want the box to disappear, you will need to set theact
property itself tonull
.
Files
rpgengine source.zip 5.4 MB
Sep 22, 2019
rpgengine.zip Play in browser
Sep 22, 2019
Get Another RPG Engine
Another RPG Engine
Engine for creating RPGs in Twine 2 and SugarCube.
Status | In development |
Author | Another RPG Enthusiast |
Genre | Role Playing, Interactive Fiction |
Tags | Game Design, Game engine, Minimalist, Singleplayer, Text based, Turn-based, Turn-Based Combat, Twine |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Version 6.00Jan 04, 2024
- Version 5.01Aug 27, 2022
- Version 5.00.1 hotfixAug 08, 2022
- Version 5.00: Inventory OverhaulAug 07, 2022
- Version 4.03Jul 16, 2022
- Experiment 03: It's About TimeJun 12, 2022
- Version 4.02.1May 26, 2022
- Version 4.02May 22, 2022
- Version 4.01Jan 31, 2022
- Version 4.00Dec 31, 2021
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