Version 1.08.4


  • The default add and remove text for effects should now display correctly.
  • Protector should no longer create an error message on removal.
  • Actions that disallow self-targeting should now work correctly; the property has been renamed to noself for greater clarity, and an appropriate getter has been added.
  • The setup for the damage formula type and min stat values has been moved to the custom StoryInit section; if that assignment is in the default, min stat values won't auto-update if you change the formula in the custom StoryInit.
  • Added a RESPAWN_HP variable you can set in StoryInit. This will determine the proportion of HP a respawned character revives at. By default, it is set to 1.
  • Moved the special checks passage to passages-unique.
  • actionLink now works for items as well.

Files

rpgengine source.zip 5 MB
Oct 06, 2019

Get Another RPG Engine

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