Version 1.09
Another RPG Engine » Devlog
- Rehauled battle character displays. It should now be possible to have party sizes extend to multiple lines without issue. The command panes will no longer be displayed in the initial battle map; instead, you will select a character by clicking on their name or pressing their hotkey, and the party display will be collapsed to just them and their command pane. Done/Stunned notifications will now display at the bottom of the actor boxes instead of in the command panes.
- The cancel button is now R, to avoid interference with the E key also being the item command hotkey.
- During the targeting phase, the party not being targeted will now be hidden from view.
- The battle map is now hidden during the confirm phase.
- New feature: automatic turn ending. Enable this in the settings menu to end your turn automatically when all characters have acted.
- Fixed a text glitch in Focus.
Thanks to A Friendly Irin, the developer of Flawed Crystals, for help with these changes. Their game uses a more advanced version of the current battle map model.
As always, I don't have the time to test things as thoroughly as I perhaps should, so please tell me if you encounter any errors.
Files
rpgengine source.zip 5.4 MB
Nov 16, 2019
Get Another RPG Engine
Another RPG Engine
Engine for creating RPGs in Twine 2 and SugarCube.
Status | In development |
Author | Another RPG Enthusiast |
Genre | Role Playing, Interactive Fiction |
Tags | Game Design, Game engine, Minimalist, Singleplayer, Text based, Turn-based, Turn-Based Combat, Twine |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Version 6.00Jan 04, 2024
- Version 5.01Aug 27, 2022
- Version 5.00.1 hotfixAug 08, 2022
- Version 5.00: Inventory OverhaulAug 07, 2022
- Version 4.03Jul 16, 2022
- Experiment 03: It's About TimeJun 12, 2022
- Version 4.02.1May 26, 2022
- Version 4.02May 22, 2022
- Version 4.01Jan 31, 2022
- Version 4.00Dec 31, 2021
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