Version 1.10.1
Another RPG Engine » Devlog
- Modified
addeffect
for better readability and versatility. It will now bypass the power calculation branches if you do not use the Special stat in your game, preventing potential glitches. It has also been changed to a proper skeleton model with specific Cartoon Battle elements removed, though this means it is overwritten by a modified version in passages-unique that will have to be removed if you want to make changes. - The quit button is now displayed in battle again. It is now tied to
actorlist puppets
rather thancommands
. - Added the championship enemies to the enemy database, if you'd like to see how their AI was constructed.
- Removed some console logs in the code that were left over from testing.
- Updated documentation to reflect changes. It's been a while, I know!
Files
rpgengine source.zip 5.4 MB
Nov 29, 2019
Get Another RPG Engine
Another RPG Engine
Engine for creating RPGs in Twine 2 and SugarCube.
Status | In development |
Author | Another RPG Enthusiast |
Genre | Role Playing, Interactive Fiction |
Tags | Game Design, Game engine, Minimalist, Singleplayer, Text based, Turn-based, Turn-Based Combat, Twine |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Version 6.00Jan 04, 2024
- Version 5.01Aug 27, 2022
- Version 5.00.1 hotfixAug 08, 2022
- Version 5.00: Inventory OverhaulAug 07, 2022
- Version 4.03Jul 16, 2022
- Experiment 03: It's About TimeJun 12, 2022
- Version 4.02.1May 26, 2022
- Version 4.02May 22, 2022
- Version 4.01Jan 31, 2022
- Version 4.00Dec 31, 2021
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