Version 1.10.1


  • Modified addeffect for better readability and versatility. It will now bypass the power calculation branches if you do not use the Special stat in your game, preventing potential glitches. It has also been changed to a proper skeleton model with specific Cartoon Battle elements removed, though this means it is overwritten by a modified version in passages-unique that will have to be removed if you want to make changes.
  • The quit button is now displayed in battle again. It is now tied to actorlist puppets rather than commands.
  • Added the championship enemies to the enemy database, if you'd like to see how their AI was constructed.
  • Removed some console logs in the code that were left over from testing.
  • Updated documentation to reflect changes. It's been a while, I know!

Files

rpgengine source.zip 5 MB
Nov 29, 2019

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