Version 1.15
Another RPG Engine » Devlog
- NEW FEATURE: Turn exchange. If this variable is set in
StoryInit
, an enemy will automatically act after every player action. This is useful if you don't want players ganging up on enemies. - NEW FEATURE: You can now set any action as a puppet's default action in the status menu, provided it does not have the
noDefault
property. - NEW FEATURE: You can now customize the appearance of your save game displays! See the documentation and the
saves-modifier.js
file for details. - There is now a link to the party menu on the sidebar, in case the hotkeys don't work.
- The commands menu will no longer continue to display after selecting a command. This should hopefully make playing with the mouse a little easier.
- The functionality of number hotkeys has been moved to a widget,
numKey
, and can be found inWidgets (Misc)
. This will allow you to change the behavior of all number keys by just altering one block of code. - The "last action" notification in battle now says what the last action is, and does not display at all if there isn't one.
- The action list display has been revamped. By default, it now displays only the action names and their EN cost, with additional information appearing on mouseover. (For mobile users, you can return to the old display through an option in the Settings menu.) Additionally, the action list is now contained to a fixed height, and gains a scrollbar if the text exceeds that height. (This should prevent it from overflowing the viewport on most monitors.) This can be changed by modifying the
actionlist
ID inbattle display.css
. - Fixed some unterminated class and function expressions.
- Fixed several bugs in the action functions that used
findTarget
. They should now work more intuitively, and you no longer need to wrap them in a double-function call on the database end.
Files
rpgengine source.zip 5.7 MB
Apr 24, 2020
Get Another RPG Engine
Another RPG Engine
Engine for creating RPGs in Twine 2 and SugarCube.
Status | In development |
Author | Another RPG Enthusiast |
Genre | Role Playing, Interactive Fiction |
Tags | Game Design, Game engine, Minimalist, Singleplayer, Text based, Turn-based, Turn-Based Combat, Twine |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Version 6.00Jan 04, 2024
- Version 5.01Aug 27, 2022
- Version 5.00.1 hotfixAug 08, 2022
- Version 5.00: Inventory OverhaulAug 07, 2022
- Version 4.03Jul 16, 2022
- Experiment 03: It's About TimeJun 12, 2022
- Version 4.02.1May 26, 2022
- Version 4.02May 22, 2022
- Version 4.01Jan 31, 2022
- Version 4.00Dec 31, 2021
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