Version 1.23.2


I realized widgets couldn't be clobbered, so every widget is now in its own passage. If you wish to replace a widget with a custom version, just make a new passage with the same name in the passages-unique folder and it'll be replaced.

Additionally:

  • Database and class definitions have been partitioned into different files and folders for easier updating. You can now update the core JavaScript files without overwriting your custom databases.
  • statInfo and hiddenStats definitions moved to StoryInit.
  • Fixed a bug that was causing actionLink to fail in certain circumstances.
  • The Q hotkey should no longer trigger the "end turn" button.

Files

rpgengine source.zip 6 MB
Nov 02, 2020

Get Another RPG Engine

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