Version 1.24
Another RPG Engine » Devlog
- Rogue now has a special Crisis that allows them to use any battle item for free. Try it out and see if it breaks anything.
- Tweaked Crisis display code so that it will no longer display if no Crisis abilities are specified in the puppet's database entry.
- You can now set specific Crisis factors for individual puppets. They will still default to
CRISIS_FACTOR
if unset. - Rogue now has a larger Crisis factor than other puppets: they will max their Crisis guage after losing 40% of their health.
passagejump
actions will now forward the player to the passage specified by thepassagejump
attribute, consistent with the documentation for thepassagejump
getter.- Created an
actionCheck
function that condenses all the action checks into one call. - The last action notifier will now be greyed out if the action is unusable.
- Fixed a bug related to the W hotkey.
- Added discussion and documentation for the Crisis feature.
Files
rpgengine source.zip 6.2 MB
Nov 27, 2020
Get Another RPG Engine
Another RPG Engine
Engine for creating RPGs in Twine 2 and SugarCube.
Status | In development |
Author | Another RPG Enthusiast |
Genre | Role Playing, Interactive Fiction |
Tags | Game Design, Game engine, Minimalist, Singleplayer, Text based, Turn-based, Turn-Based Combat, Twine |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Version 6.00Jan 04, 2024
- Version 5.01Aug 27, 2022
- Version 5.00.1 hotfixAug 08, 2022
- Version 5.00: Inventory OverhaulAug 07, 2022
- Version 4.03Jul 16, 2022
- Experiment 03: It's About TimeJun 12, 2022
- Version 4.02.1May 26, 2022
- Version 4.02May 22, 2022
- Version 4.01Jan 31, 2022
- Version 4.00Dec 31, 2021
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