Version 1.24.1
Another RPG Engine » Devlog
newturn
andendofround
have been renamed tonewTurn
andendOfRound
for clarity.- Effect decay messages are now lumped into one box per character.
- Effect decay messages have now been standardized into one widget,
decayMessage
, which is called in bothnewTurn
andendOfRound
. newTurn
has been modified to also work with enemy parties, and is now called in the enemy phase.- Console asserts have been added to
newTurn
andendOfRound
to enforce proper behavior. - Prone characters will no longer count towards the automatic turn end counter. This is to prevent a glitch where if all puppets were knocked down, the player would never get an opportunity to right them.
- Actions that cost 0 EN will now display their cost again. Crisis actions will only display a cost if it is greater than 0.
- Updated documentation to reflect changes.
Files
rpgengine source.zip 6.2 MB
Dec 06, 2020
Get Another RPG Engine
Another RPG Engine
Engine for creating RPGs in Twine 2 and SugarCube.
Status | In development |
Author | Another RPG Enthusiast |
Genre | Role Playing, Interactive Fiction |
Tags | Game Design, Game engine, Minimalist, Singleplayer, Text based, Turn-based, Turn-Based Combat, Twine |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Version 6.00Jan 04, 2024
- Version 5.01Aug 27, 2022
- Version 5.00.1 hotfixAug 08, 2022
- Version 5.00: Inventory OverhaulAug 07, 2022
- Version 4.03Jul 16, 2022
- Experiment 03: It's About TimeJun 12, 2022
- Version 4.02.1May 26, 2022
- Version 4.02May 22, 2022
- Version 4.01Jan 31, 2022
- Version 4.00Dec 31, 2021
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