Version 1.24.1
Another RPG Engine » Devlog
newturnandendofroundhave been renamed tonewTurnandendOfRoundfor clarity.- Effect decay messages are now lumped into one box per character.
- Effect decay messages have now been standardized into one widget,
decayMessage, which is called in bothnewTurnandendOfRound. newTurnhas been modified to also work with enemy parties, and is now called in the enemy phase.- Console asserts have been added to
newTurnandendOfRoundto enforce proper behavior. - Prone characters will no longer count towards the automatic turn end counter. This is to prevent a glitch where if all puppets were knocked down, the player would never get an opportunity to right them.
- Actions that cost 0 EN will now display their cost again. Crisis actions will only display a cost if it is greater than 0.
- Updated documentation to reflect changes.
Files
rpgengine source.zip 6.2 MB
Dec 06, 2020
Get Another RPG Engine
Another RPG Engine
Engine for creating RPGs in Twine 2 and SugarCube.
| Status | In development |
| Author | Another RPG Enthusiast |
| Genre | Role Playing, Interactive Fiction |
| Tags | Game Design, Game engine, Minimalist, Singleplayer, Text based, Turn-based, Turn-Based Combat, Twine |
| Languages | English |
| Accessibility | Color-blind friendly |
More posts
- Version 6.00Jan 04, 2024
- Version 5.01Aug 27, 2022
- Version 5.00.1 hotfixAug 08, 2022
- Version 5.00: Inventory OverhaulAug 07, 2022
- Version 4.03Jul 16, 2022
- Experiment 03: It's About TimeJun 12, 2022
- Version 4.02.1May 26, 2022
- Version 4.02May 22, 2022
- Version 4.01Jan 31, 2022
- Version 4.00Dec 31, 2021
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