Version 2.01


  • New action properties: enemyCD and nameCD. These values will be automatically read to set the values of an enemy's cooldown Map when actions are executed. They default to the action's cooldown and name properties, but they can set to custom values if desired.
  • Continuing in the theme of "features I implemented embarassingly late", player actions will now decrement cooldown at the start of a round.

Files

rpgengine source.zip 6 MB
Jan 09, 2021

Get Another RPG Engine

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