Version 2.03
Another RPG Engine » Devlog
- The height of the battle pane will now scale with the window height.
- Rearranged the folder structure to better differentiate core and custom code.
- Characters will now only appear dead after an attack has finished.
- Character boxes will no longer display the status button during the damage readout.
- Added new Actor method:
effectCount
. It will return the number of instances of the named effect the character possesses. This can also be used to count all effects of a certain category (buffs, ailments, holds, etc.)
Files
rpgengine source.zip 6.3 MB
Apr 23, 2021
Get Another RPG Engine
Another RPG Engine
Engine for creating RPGs in Twine 2 and SugarCube.
Status | In development |
Author | Another RPG Enthusiast |
Genre | Role Playing, Interactive Fiction |
Tags | Game Design, Game engine, Minimalist, Singleplayer, Text based, Turn-based, Turn-Based Combat, Twine |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Version 6.00Jan 04, 2024
- Version 5.01Aug 27, 2022
- Version 5.00.1 hotfixAug 08, 2022
- Version 5.00: Inventory OverhaulAug 07, 2022
- Version 4.03Jul 16, 2022
- Experiment 03: It's About TimeJun 12, 2022
- Version 4.02.1May 26, 2022
- Version 4.02May 22, 2022
- Version 4.01Jan 31, 2022
- Version 4.00Dec 31, 2021
Leave a comment
Log in with itch.io to leave a comment.