Version 2.03


  • The height of the battle pane will now scale with the window height.
  • Rearranged the folder structure to better differentiate core and custom code.
  • Characters will now only appear dead after an attack has finished.
  • Character boxes will no longer display the status button during the damage readout.
  • Added new Actor method: effectCount. It will return the number of instances of the named effect the character possesses. This can also be used to count all effects of a certain category (buffs, ailments, holds, etc.)

Files

rpgengine source.zip 6 MB
Apr 23, 2021

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