Version 3.03
Another RPG Engine » Devlog
- The battle grid has been redone. Positioning is now determined by manually-set
row
andcol
values rather than the index of the character. This means you don't have to fill parties withnull
entries anymore! - Code for displaying characters in the battle grid is now stored in a separate file,
Battle Grid.tw
, to keep the main code uncluttered. - Additionally, the broken "move" command has been fixed.
- Empty tiles are now styled with dotted borders rather than solid ones to make them less obtrusive.
- The
noself
check for ally-targeting abilities now checks the target'sid
rather than itsname
. This will prevent glitches in the case of a party having multiple characters with the same name. - New
Action
property:canTargetDead
. Iftrue
, the action can target dead characters. This is useful for revival skills and the like. - The "Actor Box" widget has been slightly tweaked to enable this function. "Actor Box Name" is now used for the display of dead character names as well, and has a priority branch that will bypass all others if the character is dead and the battle phase is not in targeting.
- The "last action" functionality should work again.
- New
Effect
property:guardBreak
. Effects with this property will prevent the victim from guarding characters (if you are using a battle map). There is a corresponding getter inActor
, which will also returntrue
if the character isdead
. - During the targeting phase, hovering over a viable target will now highlight them and any targets affected by the action's area of effect, if it has one.
- You will no longer get an error if the handler for saving
lastAction
fails to find the action in the subject's actions.
Files
rpgengine source.zip 6 MB
May 31, 2021
Get Another RPG Engine
Another RPG Engine
Engine for creating RPGs in Twine 2 and SugarCube.
Status | In development |
Author | Another RPG Enthusiast |
Genre | Role Playing, Interactive Fiction |
Tags | Game Design, Game engine, Minimalist, Singleplayer, Text based, Turn-based, Turn-Based Combat, Twine |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Version 6.00Jan 04, 2024
- Version 5.01Aug 27, 2022
- Version 5.00.1 hotfixAug 08, 2022
- Version 5.00: Inventory OverhaulAug 07, 2022
- Version 4.03Jul 16, 2022
- Experiment 03: It's About TimeJun 12, 2022
- Version 4.02.1May 26, 2022
- Version 4.02May 22, 2022
- Version 4.01Jan 31, 2022
- Version 4.00Dec 31, 2021
Leave a comment
Log in with itch.io to leave a comment.