Version 3.06


  • New Action properties:
    • noReflection: If true, the action will not trigger damage reflection unless the target has the absreflect property.
  • Equipment will now print their character restrictions in their default toString.
  • The itemDrop widget now displays items with the default toString format.
  • Item boxes displayed in itemDrop now have no limits on their height. This is governed through the "infield" class, which you can find in stylesheets-core/menu/shared.css.
  • Items' default toString will no longer display null descriptions.
  • Fixed an error in the massAttack function that prevented it from working correctly.
  • Tweaked the way battle interruptions work to accommodate for the modular order of action display components. The passage "battle interruptions" is now run at the very start of any action, and the spot where it was previously run is now a div element with the id "interrupt". To populate it, target the id with a replace macro in "battle interruptions".

Files

rpgengine source.zip 6 MB
Jul 24, 2021

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