Updated to version 0.99 . I now consider the engine effectively finished, barring any bugs that need fixing.
- Inventory objects now revive correctly, and Item objects will no longer be revived as ItemActions.
- Defeated characters will now have their command menus hidden instead of displaying an ugly blank box.
- Battle flow now works through <<replace>> macros instead of passage jumps. This should speed up battles considerably.
- Added a <<longreturn>> widget using the functionality described in the SugarCube v2 documentation.
The most important features here are the Inventory fix and the battle flow change. Save files should now be fully functional, and battles will be sped up considerably without the constant passage transitioning.
Get Another RPG Engine
Leave a comment
Log in with itch.io to leave a comment.