Version 0.99
Another RPG Engine » Devlog
Updated to version 0.99 . I now consider the engine effectively finished, barring any bugs that need fixing.
Bug fixes
- Inventory objects now revive correctly, and Item objects will no longer be revived as ItemActions.
- Defeated characters will now have their command menus hidden instead of displaying an ugly blank box.
New Features
- Battle flow now works through <<replace>> macros instead of passage jumps. This should speed up battles considerably.
- Added a <<longreturn>> widget using the functionality described in the SugarCube v2 documentation.
The most important features here are the Inventory fix and the battle flow change. Save files should now be fully functional, and battles will be sped up considerably without the constant passage transitioning.
Get Another RPG Engine
Another RPG Engine
Engine for creating RPGs in Twine 2 and SugarCube.
Status | In development |
Author | Another RPG Enthusiast |
Genre | Role Playing, Interactive Fiction |
Tags | Game Design, Game engine, Minimalist, Singleplayer, Text based, Turn-based, Turn-Based Combat, Twine |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Version 6.00Jan 04, 2024
- Version 5.01Aug 27, 2022
- Version 5.00.1 hotfixAug 08, 2022
- Version 5.00: Inventory OverhaulAug 07, 2022
- Version 4.03Jul 16, 2022
- Experiment 03: It's About TimeJun 12, 2022
- Version 4.02.1May 26, 2022
- Version 4.02May 22, 2022
- Version 4.01Jan 31, 2022
- Version 4.00Dec 31, 2021
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