Version 1.01
Another RPG Engine » Devlog
Version 1.01
- The
massAttack
function will now default to the action variable's duration if no duration is passed as an argument. - Fixed a typo that prevented Berserker from being applied properly.
- Dispel abilities (Restoration/Neutralize/Cleanse) should now work correctly.
- Added a "user-defined variables" passage to be included in StoryInit. You can now keep your own StoryInit functionality completely separate from the engine's code, instead of needing to juggle multiple StoryInit files.
As the engine is still in beta, please inform me of any bugs you encounter!
Get Another RPG Engine
Another RPG Engine
Engine for creating RPGs in Twine 2 and SugarCube.
Status | In development |
Author | Another RPG Enthusiast |
Genre | Role Playing, Interactive Fiction |
Tags | Game Design, Game engine, Minimalist, Singleplayer, Text based, Turn-based, Turn-Based Combat, Twine |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Version 6.00Jan 04, 2024
- Version 5.01Aug 27, 2022
- Version 5.00.1 hotfixAug 08, 2022
- Version 5.00: Inventory OverhaulAug 07, 2022
- Version 4.03Jul 16, 2022
- Experiment 03: It's About TimeJun 12, 2022
- Version 4.02.1May 26, 2022
- Version 4.02May 22, 2022
- Version 4.01Jan 31, 2022
- Version 4.00Dec 31, 2021
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