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Another RPG: Experiment 03: It's About Time

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Devlog

  • Post-Mortem
    July 02, 2022 by Another RPG Enthusiast
    I had the idea for a game using this system for quite a while, probably since I made Cartoon Battle . Initiative systems in RPGs have never really appealed to me -- they've always felt limiting at bes... Continue reading
  • Version 1.01
    June 16, 2022 by Another RPG Enthusiast
    Enemy rests should now work correctly instead of softlocking the game. (Sorry about that.) Bow's debuffs should now last for longer than 1 tick. The "rest" action can no longer be interrupted, and ene... Continue reading
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