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Cartoon Battle
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Devlog
Version 3.03.4
April 25, 2022
by
Another RPG Enthusiast
Enemy actions in the championship match should now work correctly. Gumball's buff abilities should now work correctly. The Knocked Down status and Steven's initial "Guarded" status should now last ind...
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Version 3.03.3
March 18, 2022
by
Another RPG Enthusiast
This patch fixes some errors in the special forwarding for Rose and Marceline's battles...
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Version 3.03.2
June 16, 2021
by
Another RPG Enthusiast
This version just fixes a single bug in the tutorial area. I decided to slice the knot and just use a screenshot of the battle screen rather than try to call a real encounter outside of battle; the la...
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Version 3.03.1
April 29, 2021
by
Another RPG Enthusiast
Just one bugfix: Bill's Shatter should no longer cause an error...
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Version 3.03
April 27, 2021
by
Another RPG Enthusiast
Updated to engine version 2.04, which should fix several bugs. I also updated several actions that were using outdated templates...
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Version 3.02
April 21, 2021
by
Another RPG Enthusiast
Updated to engine version 2.02. This should fix several bugs, hopefully without introducing new ones...
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Version 3.01
January 09, 2021
by
Another RPG Enthusiast
After someone managed to beat Rose Quartz without her taking a single turn thanks to Stimulant abuse, I decided some rebalancing was in order. Stimulant price increased to 10 (from 6). Rose Quartz and...
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Version 3.00.2
January 03, 2021
by
Another RPG Enthusiast
Another bugfix: Miracle and Lifegiver should work again...
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Version 3.00.1
January 02, 2021
by
Another RPG Enthusiast
Quick fix: Indignant Variati should apply its effects correctly again...
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Version 3.00
January 01, 2021
by
Another RPG Enthusiast
Updated to engine version 2.00. This adds hit animations and more robust status effect code, including the ability to stack effect durations. Status effects will also now be blocked by effects such as...
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2.01.2 hotfix
November 17, 2020
by
Another RPG Enthusiast
The last bugfix created a different, worse bug. That should now be fixed as well...
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2.01.1 hotfix
November 04, 2020
by
Another RPG Enthusiast
This update fixes a glitch that occurred in the battle tutorial section...
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Version 2.01
November 01, 2020
by
Another RPG Enthusiast
Happy Candy Day! Cartoon Battle has gotten a long-overdue update to the most recent engine version (1.23), and I fixed a lot of bugs in the process! See the engine changelog for the details. Additiona...
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Version 2.00.2
May 17, 2020
by
Another RPG Enthusiast
Piercing attacks should work correctly again...
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Version 2.00.1
April 26, 2020
by
Another RPG Enthusiast
The game will automatically load autosaves again...
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Version 2.00: Aesthetic upgrade and source code release
April 25, 2020
by
Another RPG Enthusiast
Been a while, huh? I decided to finally bite the bullet and update the game to engine version 1.15.1. This is a BIG change and required restructuring huge swaths of code. I believe the save updater sh...
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Version 1.01.4
March 26, 2020
by
Another RPG Enthusiast
Just a minor bug fix this time: The menu hotkey is now disabled on passages where you have to input a message...
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Version 1.01.3: Crucial bug fix
November 04, 2019
by
Another RPG Enthusiast
Well, this is embarrassing. Somehow, no one told me that actions didn't work after the previous update! Such are the perils of radically changing the framework of your game every few updates, I suppos...
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Post-Mortem
October 27, 2019
by
Another RPG Enthusiast
So I thought it's finally time to do a post-mortem on this! I think the game is pretty much finished at this point; I have a few more ideas I might add later, but everything I initially planned is in...
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Version 1.01.2
September 22, 2019
by
Another RPG Enthusiast
It should no longer be possible for puppets to exceed 10 EN. (When updating to the current version of the engine, I changed the check to be against the maxen property instead of a hard 10, but forgot...
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Version 1.01.1
September 21, 2019
by
Another RPG Enthusiast
Quick bugfix: It is now actually possible to fight Bill Cipher. I forgot to remove the debug requirement, sorry! Additionally, defeating Rose Quartz will correctly advance your progress value. (Previo...
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Version 1.01
September 18, 2019
by
Another RPG Enthusiast
The game has been updated to engine version 1.07. This will grant you access to the fancy new menu (though it's a bit bare-bones in this land of no experience levels), and hopefully speed things up a...
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Version 1.0!
September 08, 2019
by
Another RPG Enthusiast
NEW CONTENT! The final challenge is here at last. After winning every other battle, investigate the gate in the lobby to fight four special opponents. Try fighting them multiple ways to see all their...
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Version 0.90.1
August 31, 2019
by
Another RPG Enthusiast
Version 0.90.1 Party selection bug is hopefully now fixed. Marceline will not react to Fighter if she is knocked down. Rogue can now successfully stake Marceline...
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Party bug hotfix
August 30, 2019
by
Another RPG Enthusiast
The load function will now reset your puppets to the default party if you somehow manage to get more than 3 puppets in your active party. (They will be unequipped first, so don't worry about losing an...
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Version 0.90: Adventure Time superboss!
August 25, 2019
by
Another RPG Enthusiast
Version 0.90 NEW CONTENT! Fight Marceline the Vampire Queen, Princess Bubblegum's terrifying ex-girlfriend! Half-demon, half-human, and all vampire, she's a highly unusual foe that will force you to t...
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Version 0.80: Gravity Falls superboss!
August 18, 2019
by
Another RPG Enthusiast
Version 0.80 NEW CONTENT! Fight Bill Cipher, a nightmare demon who seeks to twist all of Gravity Falls to his will. He will bend reality itself around you, drowning you in ailments to confuse and entr...
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Fatal error fixed!
August 10, 2019
by
Another RPG Enthusiast
The fatal error has (hopefully) been fixed! The game is now properly updated to version 0.72.2. (Your version number may be inaccurate due to reasons; try clearing your cache or reloading your save to...
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Version 0.72.2
August 08, 2019
by
Another RPG Enthusiast
Version 0.72.2 Closed the gap between Rose's stats a little; she now has 65 ATK and 45 DEF. Additionally, Crescendo now has a fixed chance of activating, which should mean it is used less often, resul...
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Version 0.72.1
August 04, 2019
by
Another RPG Enthusiast
Updated to engine version 1.06. This one does have a lot of new functionality: health bars, bug fixes, and hotkeys! Enjoy. Additionally, autoload is now enabled. This automatically loads the autosave...
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Version 0.72
July 27, 2019
by
Another RPG Enthusiast
Lots of changes in this one. So, it turns out I was doing save game updating completely wrong this whole time. Whoops! I have redone the code to hopefully work for future versions, and any past saves...
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Version 0.71.1
July 23, 2019
by
Another RPG Enthusiast
Hotfix: Stat-modifying effects should now work again. I copied over a part of the engine incorrectly. Sorry!...
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Version 0.71
July 23, 2019
by
Another RPG Enthusiast
Version 0.71 Updated to engine version 1.04. Once again, this won't be very noticeable to you, but makes things significantly easier for me. The one relevant change is that spread attacks (such as Pea...
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Version 0.70: Steven Universe boss live!
July 21, 2019
by
Another RPG Enthusiast
NEW CONTENT! Fight Rose Quartz, the leader of the Crystal Gems! Her impenetrable shield will deflect all but the strongest of your attacks, ensuring a long and grueling battle that will test your reso...
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Version 0.62
July 18, 2019
by
Another RPG Enthusiast
A very minor update this time, just updating to engine version 1.03. For me, this makes several things in the backend much neater. For you, this hopefully means an end to glitchy Protector behavior...
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Version 0.61.4
July 17, 2019
by
Another RPG Enthusiast
Just a quick hotfix this time: Cleric's "Downfall" ability now removes only non-sticky buffs, instead of all effects. That was a rather embarrassing oversight...
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Version 0.61.3
July 16, 2019
by
Another RPG Enthusiast
Version 0.61.3-beta Downfall should now remove buffs as intended. Downfall and Exacerbate are now boosted by the correct amounts. Call to Arms, Walled City, and Age of Enlightenment weights up to 0.5...
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Version 0.61.2
July 16, 2019
by
Another RPG Enthusiast
Version 0.61.2 Rogue's debuff skills should no longer create effects with undefined values. The effect damper has been changed back to 0.5, which will reduce the influence of Special on buffs and debu...
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Version 0.61.1
July 15, 2019
by
Another RPG Enthusiast
Version 0.61.1-beta Forsaken is now "sticky", which means it can't be removed by status cures. Postbattle navigation for Steven Universe round 1 should now work correctly. Fixed several targeting issu...
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Version 0.61
July 12, 2019
by
Another RPG Enthusiast
Version 0.61-beta The buff/debuff formula has been modified to adjust for the reduced influence of stats with the new damage formula. The base is now 30 (up from 20) and the damper has been reduced to...
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Version 0.60.1
July 11, 2019
by
Another RPG Enthusiast
Version 0.60.1-beta Fixed the bubble popping bug. Fixed a text glitch in Garnet's gauntlet attack. Crossbow attack weight back down to 1...
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Version 0.60: Rebalancing and Gumball boss live!
July 10, 2019
by
Another RPG Enthusiast
Version 0.60 NEW CONTENT: Fight the matriarch of the Watterson family, Nicole Watterson! She is a martial artist of unparalleled strength and skill, and will tear your puppets to mince if you can't ke...
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Version 0.59.5
July 07, 2019
by
Another RPG Enthusiast
I call this update "the nerfening". Several debuff abilities were found to be balance-breaking, so they are hopefully less so now. Bug fixes Annulment now correctly targets the enemy party. Fixed a te...
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Version 0.59.4 alpha
July 02, 2019
by
Another RPG Enthusiast
Version 0.59.4 (alpha) Updated to engine version 1.01 Fixed a typo in the first Amazing World of Gumball area. Fixed the preview for Salvation. Anais' attack items should now have finite effect durati...
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Version 0.59.3 alpha
July 01, 2019
by
Another RPG Enthusiast
Version 0.59.3 (alpha) Updated to engine version 1.0 Crossbow now pierces defense. This should hopefully make it actually worth using. Fighter's "Charge" ability renamed to "Bull Rush"; weight reduced...
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Version 0.59.2 alpha
June 28, 2019
by
Another RPG Enthusiast
Updated to the newer, faster engine, made a few stat adjustments, and fixed some minor text glitches. Updated to engine version 0.99. Added special flavor text for a 10-point Soulshot. Exacerbate's we...
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Launch
June 26, 2019
by
Another RPG Enthusiast
Game launch. Debug mode is currently enabled, as the game is in open alpha testing. Please report any bugs you find. Feel free to provide feedback on the design or requests for more dialogue options,...
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